PassiveYun Zhongjun will fill his flight gauge when not in combat, when the flight gauge is full he spreads his wings and enters Flight Mode. Flight Mode increases his movement speed, he can also pass through the terrain. During Flight Mode, Yun Zhongjun's basic attacks will become claw attacks and tear the target, causing continuous bleeding damage that deals 4% of your physical attack as physical damage every 0.25 seconds for 5 seconds. After the target is torn apart, they will receive additional damage effects: every time Yun Zhongjun basic attacks them, they will gain 1 stack of Tear per basic attack, after 5 stacks they will receive 40 Physical Damage for every 100 yards they travel (roughly 91 meters). The damage will increase by 3 points every time Yun Zhongjun levels up; Yun Zhongjun will gradually lose his flight gauge after entering combat, and will recover after leaving combat; the claw hits will restore his flight gauge.
Ability 1Yun Zhonjun accelerates for 2 seconds, increasing his movement speed up to 150% depending on how the the ability is pressed, then dives into the current direction, tearing the target then flies backwards, causing 150/180/210/240/270/300 (+60% physical bonus) physical damage to the target, stuns them for 0.5 seconds, and adds 1 stack of Tear If enemies can’t escape Yun Zhongjun and reach a certain range away from him after he uses this ability, then he will reduce the damage he receives from them by 30% for 5 seconds. This ability cannot be used when not in Flight Mode.
Ability 2Yun Zhongjun spreads his wings and spins, removing any control effects on him and nullify the upcoming ones within 1 second, then shoots feather arrows that deals 200 (+70% physical bonus) physical damage to targets within range. If this ability manages to hit enemies, then it will restore the flight gauge.
Ability 3Yun Zhongjun soars up to the sky to recover 50 points of his flight gauge, then dives down to the designated direction, causing 250/375/500 (+75% physical bonus) physical damage and then triggers a shower of feather arrows, causing 50/75/100 (+15% physical bonus) physical damage for 2 seconds.