Di Renjie

Passive

Di Renjie’s basic attacks will gain 1 stack of Swift, each stack of Swift will increase his attack speed by 6% and movement speed by 5%, stacking up to 5 times.

Ability 1

Di Ren Jie throws six tokens in the specified direction, causing 180/200/220/240/260/280 (+22% physical bonus) physical damage and 120/142/164/186/208/230 magical damage to the hit target. The blue tokens can only cause 50% of the damage, but it will reduce the target’s movement speed by 30% for 1 second. When the same target is damaged by multiple tokens, the damage will decay from the second token by 30% of the initial damage, the token can trigger the stat effects of basic attacks such as lifesteal. Skill Passive: When Di Ren Jie does basic attacks, his 3rd basic attack will be randomly changed to a blue token or red token.

Ability 2

Di Ren Jie throws eight tokens around. He will be temporarily invincible and remove crowd control effects on him, increasing his movement speed by 25% for 1 second. The damage and effects of the tokens are the same as his 1st ability.

Ability 3

Di Renjie threw a golden order token in the specified direction, causing 300/375/450 (+60% magical bonus) (+120% physical bonus) physical damage and 300/375/ 450 (+60% magical bonus) (+120% physical bonus) magical damage to the first enemy hero hit and stun them for 1 second. At the same time, it will reduce the target's physical defense and magical defense by 50%. After hitting, Di Ren Jie will gain the vision of the target for 5 Seconds; during this period, teammates will increase their movement speed by 10% when they move to the target.