PassiveBaili Shouyue has +190% physical bonus damage to his basic attacks, but he will never do a critical hit. For every 1% of Critical Chance he has, it will be converted to 2.5 Physical Attack. When Baili Shouyue is out of combat, he will enter camouflage state when near walls or turrents, he also gains an extra 16% to 30% Movement Speed boost that scales with level.
Ability 1Baili Shouyue places a ward below him that has a range of 600 to 1000 radius depending on level. Each ward can last for 300 seconds and 3 wards can be placed at most. Skill Passive: When Baili Shouyue does not move, he will gain 1 stack of Armor Pierce every second, gaining 7/8/9/10/11/12% Armor Pierce per stack, maximum of 5 stacks can be achieved. If he moves then the stacks will disappear.
Ability 2Baili Shouyue takes aim, firing a bullet in the designated area, enemies struck by the bullet will receive 750/850/950/1050/1150/1250 (+250% physical bonus) Physical Damage and have their Movement Speed decreased by 90% for 0.5 seconds. This ability can be hold down for 2 seconds for maximum precision, and can hold 3 bullets max. Cooldown Reduction will influence the reload time of the bullets.
Ability 3Baili Shouyue fires a bullet at point-blank, dealing 500/700/900 (+168% physical bonus) Physical Damage and slowing enemies that are hit by 50% for 2 seconds, while jumping back and increase his own Movement Speed by 30% for 2 seconds, however using a skill or doing a basic attack will immediately cancel the speed boost.